In fact, Mudbox is so easy to pick up, that it is actually the first CG software that I’ve had fun using! I can’t recommend it enough, just for that reason! The problem with learning zBrush That means no time is spent learning the software – just learning to sculpt! And those sculpting skills will transfer over to any other sculpting tasks – so learning zBrush later will be MUCH easier. It is basically the same as Maya/Max, just with sculpting tools bolted on. When learning to sculpt, we don’t want to wrestle with a completely new set of tools and UI. Maya is primarily a technical package, whereas sculpting is primarily an artistic discipline. Learning how to sculpt isn’t like learning Maya. ![]() Most students looking to learn sculpting already know a 3D package like Maya, or 3DS Max, or Blender.Īnd that’s why I tell them to learn Mudbox. In fact, most people are surprised that I teach Mudbox at all, and I get a lot of question about when I am going to do some zBrush tutorials.īut there is a very specific reason that I teach Mudbox. When it comes to sculpting, most people think zBrush. If you are new to sculpting, this is the big question that you want answered: should you learn Mudbox? or zBrush?
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